

We are seeking a talented Animator to join our team. In this role, you will own the animation pipeline and create fluid, high-quality animations that captivate millions of players worldwide.
Responsibilities
• Create fluid, high-quality 2D animations for characters, in-game assets, and UI using Spine and Unity.
• Handle lightweight 3D animation tasks and asset preparation directly within Unity.
• Build and refine our animation pipeline, setting standards for quality, performance, and efficiency on mobile.
• Partner with artists to structure, separate, and optimize assets for animation production.
• Contribute creatively to how our games look and feel, pushing the visual bar with every iteration.
Requirements
• Strong portfolio showcasing expertise in game animation and clean, optimized assets.
• 2+ years of professional experience as an animator in the gaming industry, preferably mobile.
• High-level proficiency in Spine for 2D animation, Maya for 3D animation and strong working knowledge of Unity.
• Deep understanding of core animation principles (timing, spacing, anticipation, squash & stretch, follow-through).
• Great communication and teamwork skills, with an openness to feedback and iteration.
• Experience with 2D VFX (particle systems, shader-based effects) and AI-powered tools is a strong plus.
What We Offer
• Be part of our team with a significant impact on our games.
• Creative and inspiring work environment.
• Unique opportunities for professional growth in a scaling start-up.
• All-day meals and healthy snacks at the office.
• Private health insurance.
Please include a link to your portfolio in your resume to apply.