

We are seeking a talented 3D Artist to join our team. In this role, you will create stunning, game-consistent visuals that captivate millions of players worldwide.
Responsibilities
• Create high-quality 3D game assets, characters, environments, and props from concept to final implementation.
• Develop both high-poly and low-poly models optimized for mobile platforms.
• Work on lighting, shading, and rendering in Maya using Arnold or Redshift to achieve polished results.
• Design detailed textures and UV maps using Photoshop, ensuring visual consistency across all assets.
• Collaborate closely with artists, designers, and developers to maintain a cohesive and high-quality visual direction.
Requirements
• Strong portfolio showcasing expertise in 3D modeling, texturing, and rendering.
• Expert-level proficiency in Autodesk Maya and hands-on experience with Redshift or Arnold render engines.
• Solid command of Photoshop and a deep understanding of form, light, color, and composition.
• 3+ years of professional experience in the gaming industry is preferred.
• Experience with ZBrush and Substance Painter is a strong plus.
• Great communication skills and a collaborative mindset.
What We Offer
• Be part of our team with a significant impact on our games.
• Creative and inspiring work environment.
• Unique opportunities for professional growth in a scaling start-up.
• All-day meals and healthy snacks at the office.
• Private health insurance.
Please include a link to your portfolio in your resume to apply.